ResizeWindow.csUnity記事: 目次
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using UnityEngine; /// <summary> /// /// Unity 2018.2.8f1 /// /// </summary> public class ResizeWindow : MonoBehaviour { // 幅 [SerializeField] private int ScreenWidth; // 高さ [SerializeField] private int ScreenHeight; // Awake private void Awake() { // PCの場合のみ if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.OSXPlayer || Application.platform == RuntimePlatform.LinuxPlayer) { // ウインドウサイズを変更 Screen.SetResolution(ScreenWidth, ScreenHeight, false); } } } |